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- global gLanguageMember, gLanguageAdjust
-
- on exitFrame
- case the rollOver of
- 9:
- nothing()
- 4, 5, 6, 7, 8:
- puppetSprite(9, 1)
- set the memberNum of sprite 9 to the memberNum of sprite the rollOver + 1
- set the loc of sprite 9 to the loc of sprite the rollOver
- otherwise:
- set the loc of sprite 9 to point(-500, -500)
- puppetSprite(9, 0)
- end case
- go(the frame)
- exit
- end
-